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Interactive Media Design Review 1999
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Interactive Media Design Review 1999.iso
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00006_Script_6
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Text File
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1999-03-01
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1KB
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54 lines
on prepareFrame
set the visible of sprite 30 to fALSE
end
on enterFrame
if sprite 1 intersects sprite 10 then
puppetSound 3, "Hello"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 11 then
puppetSound 4, "01"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 12 then
puppetSound 5, "02"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 13 then
puppetSound 6, "03"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 14 then
puppetSound 6, "04"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 15 then
puppetSound 5, "05"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 16 then
puppetSound 4, "06"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 17 then
puppetSound 3, "07"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 18 then
puppetSound 4, "08"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 19 then
puppetSound 5, "09"
set the visible of sprite 30 to TRUE
else if sprite 1 intersects sprite 20 then
puppetSound 6, "10"
set the visible of sprite 30 to TRUE
end if
end if
end if
end if
end if
end if
end if
end if
end if
end if
end
on exitFrame
go to the frame
end